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> La Leggenda di Frozen, Cortometraggio WDAS VR - 2019
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messaggio 8/11/2019, 17:54
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Myth: A Frozen Tale è un nuovo cortometraggio ispirato al mondo di Frozen 2 e utilizza la tecnologia VR, ha una musica originale e la direzione artistica è affidata a Brittney Lee. Il cortometraggio è diretto da Jeff Gipson.

A new VR Short, Myth: A Frozen Tale, will debut at the World Premiere of #Frozen2. Directed by Jeff Gipson, the short is inspired by the world of Frozen 2 and utilizes the latest VR technology, an original music score, and stylized art direction by Brittney Lee.





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messaggio 8/11/2019, 19:50
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Adoro Brittney Lee e i suoi personaggi pucciosi, la seguo su FB, una vera erede di Mary Blair.
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Hiroe
messaggio 9/11/2019, 0:00
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Ma quindi questo corto è uno spinoff che verrà proiettato nelle sale prima del film per introdurre la mitologia a cui fa riferimento il film? In effetti quello nel disegno sembra il Nokk, no?

Messaggio modificato da Hiroe il 9/11/2019, 0:00


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messaggio 9/11/2019, 22:25
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Alcune notizie in più sul cortometraggio:

Dal sito AWN:

New Disney VR Short ‘Myth: A Frozen Tale’ Debuts Tonight at ‘Frozen 2’ World Premiere

Immersive cinematic exploration of the ‘Frozen 2’ world, from ‘Cycles’ director Jeff Gipson, weaves music and visuals together to take viewers on a magical Arendelle forest experience.

BURBANK – Walt Disney Animation Studios will debut its groundbreaking new VR short, Myth: A Frozen Tale, at the November 7th World Premiere of Frozen 2 at the Dolby Theatre in Hollywood. Directed by Jeff Gipson (Disney Animation’s Cycles), Myth: A Frozen Tale explores the world of Frozen 2 in an immersive way using the latest advances in VR technology, an original music score, and stylized art direction to deliver a unique virtual and visceral experience. Myth: A Frozen Tale is the first Disney Animation VR short inspired by one of its feature films. Gipson had previously helmed Disney’s first-ever VR short, Cycles, which debuted at SIGGRAPH in 2018, won The Advanced Imaging Society’s 2019 Lumiere Award for “Best Animated VR Experience,” and received 2 VES nominations.

Premiere guests will be able to view Myth: A Frozen Tale on the latest generation of the Positron Voyager Chair, which provides a cinematic VR experience showcasing Positron’s unique motion and multi-sensory capabilities which brings the audience into a deeper level of immersion and emotional connection to the story. [Users sit comfortably in a virtual reality motion chair while rotating 360 degrees horizontally, as well as 35-degrees backwards and forwards. The chairs are being provided under a special arrangement with Positron.]

Myth: A Frozen Tale was produced by Nicholas Russell who also helped oversee Disney Animation’s Short Circuit experimental film program. Jose Luis Gomez Diaz served as VR Technology Supervisor on the film. Both worked on the award-winning Cycles with Gipson. Frozen and Frozen 2 visual development artist Brittney Lee is the production designer.

Commenting on the announcement, Clark Spencer, president of Walt Disney Animation Studios, said, “Frozen 2 takes place in such an incredibly rich and exciting cinematic environment, and Myth: A Frozen Tale allows viewers to explore and experience this world in a whole new way. Jeff Gipson is one of the leading pioneers in the world of VR, and he found a way to immerse viewers in this world that wouldn’t have been possible any other way. We are so excited to share this amazing VR film with audiences everywhere.”

Gipson added, “The idea for Myth: A Frozen Tale came from a personal place for me, and was inspired by my family’s tradition of telling bedtime stories. This led me to start thinking about what the world of Frozen and some of the film’s new elemental characters would look like in VR. Myth: A Frozen Tale is set in a forest outside of Arendelle as a family sits down for a bedtime story. As the mother reads, the audience is transported to a mystical and enchanted forest where the elemental spirits come to life and the myths of their past and future is revealed. With breathtaking production design by Brittney Lee, and a brilliant musical score by Joseph Trapanese, this film follows in the Fantasia legacy of using imagery and music together in an experimental way, using the latest advances in virtual reality to achieve that.”

Jeffrey Travis, CEO of Positron, said, “We’re thrilled to see Disney Animation embracing cinematic VR as a story-telling medium, and Positron is excited to have partnered with the filmmakers of Myth: A Frozen Tale to bring a deeper level of immersion with motion and haptics in our award-winning Voyager chair. Audiences are going to love this film.”

Russell noted, “The Positron Voyager chair allows the viewer to truly immerse themselves into the storytelling. As a tool for experiencing cinematic VR, the Positron Voyager chair is unrivaled.”

The partnership between Positron and Walt Disney Animation Studios to enhance the VR film was secured by StudioLAB. StudioLAB’s strategy is to continuously innovate new ways to experience content and assist Studio creatives in pushing the limits on advance technology.

Announcements on where VR and Frozen fans can view the short to come.


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messaggio 21/1/2020, 23:40
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Il cortometraggio sarà presentato al Sundance Festival 2020:

Dal sito realite-virtuelle.com:

Lors de l’avant-première mondiale de “ La Reine des Neiges 2 “, organisée à Los Angeles en novembre 2019, Disney avait présenté un court-métrage en réalité virtuelle intitulé ” Myth : A Frozen Tale “. Basé sur l’univers de “ La Reine des Neiges “, il s’agit du second court-métrage VR du géant américain de l’animation.

Cependant, deux mois après cette diffusion, Myth n’est toujours pas disponible pour le grand public. Néanmoins, les visiteurs du prestigieux festival Sundance auront la chance de découvrir cette expérience lors de la prochaine édition. Celle-ci prendra place du 24 janvier au 2 février à Park City, dans l’Utah



Dal sito CNet.com:

Walt Disney Animation Studios will show off its second virtual-reality project -- a VR short film based on Frozen 2 -- on the sidelines of the the Sundance Film Festival later this month in Park City, Utah. Titled Myth: A Frozen Tale, it's only the second time Disney Animation has ventured into VR storytelling, and it's the first time Disney Animation has moved one of its blockbuster franchises into a VR short film.

Myth debuted in November at the world premiere of Frozen 2 in Los Angeles but hasn't been released widely. At Sundance, movie-industry insiders and press will get a chance to experience it.

Last year, Disney exhibited its first ever virtual-reality short film, Cycles, at Sundance, where director Jeff Gipson revealed Disney Animation had green-lighted another "top secret" VR short also directed by himself. Joining Gipson on Myth from the Cycles team is Nicholas Russell, who said last year that Disney's quick green light for a second VR short "is proof that they might not know exactly what tomorrow looks like for Disney and VR, but we're going to keep exploring."

Disney's interest in VR comes as Disney has restructured itself around streaming service Disney Plus, a Netflix-like subscription that launched Nov. 12 for $7 a month. With Disney CEO Bob Iger calling Disney Plus the company's top priority, the Disney's VR experiments suggest its embrace of new tech will reach wider than streaming.

Disney has shown a tentative interest in VR as a gaming medium over the last year. Disney has produced several Marvel-based VR games and another VR game based on Disney Animation's Ralph Breaks the Internet. Its Pixar animation studio also created a VR project based on Coco in partnership with Facebook's Oculus in 2017.


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messaggio 1/2/2020, 20:05
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Immagini dello sviluppo del cortometraggio:













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messaggio 1/2/2020, 20:08
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Il Nokk di Myth: a Frozen Tale realizzato da Brittney Lee. Ecco il suo commento su Instagram:

When we decided that the Nokk would play an important role in Myth: A Frozen Tale, we knew we needed to push the Nokk in a more stylized direction than what was in the movie, and it felt like the perfect opportunity to push that ethereal-ness as much as possible. I had fallen in love with Annette Marnat’s and @jamwoodser ‘s beautiful, almost glowing visual development work of the Nokk for #Frozen2, and wanted to evoke a similar magic for Myth.
We also needed two versions of the Nokk for Myth - a dark and a light version. These images are some of my exploration for what the VR Nokk could look like. I was so happy to have the chance to explore this character since I didn’t get to work on the Nokk in the film (and who DOESN’T want to paint a magical water horse???) I’m so happy with the final result, and I can’t wait until everyone can have the opportunity to experience the film! We are at #sundance this weekend and are working on ways for everyone to watch Myth:A Frozen Tale soon! If you happen to be at Sundance this weekend, come find us at the Disney Studio Lab space on Main Street!❄
#disneyfrozen #disney #mythafrozentale #frozen








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messaggio 1/2/2020, 20:10
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Da Twitter:

Evan Rachel Wood, la voce americana della Regina Iduna in Frozen 2, ha dichiarato che sarà lei la narratrice del cortometraggio:

I had the pleasure of narrating this. It truly is stunning. https://t.co/6iZgvyKPPM

— #EvanRachelWould (@evanrachelwood) January 22, 2020


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Hiroe
messaggio 22/5/2020, 14:14
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Quando e dove, secondo voi, potremo vedere questo corto??


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messaggio 23/5/2020, 21:09
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Hiroe, sai che proprio non sappiamo dove poter vedere questo cortometraggio.
speriamo di vederlo!
magari Disney+ lo potrebbe trasmettere dato che ha carenza di contenuti originali e questo potrebbe anche essere un piccolo passo verso quell'autorialità che la piattaforma comunque dovrebbe avere, soprattutto nei confronti dei fans
è vero che Disney+ non è solo dedicato ai fans ma in generale al pubblico di larga scala, ma qualcosa per i fans dovrebbero comunque inserire e questo corto potrebbe essere un'occasione importante


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Hiroe
messaggio 23/5/2020, 22:03
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Sono d'accordo, oltretutto è un titolo che amplia l'offerta relativa a Frozen. Non c'è neanche il corto natalizio di Olaf..


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messaggio 24/5/2020, 0:53
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Penso che uscirà in una seconda stagione di Short Circuit.
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messaggio 4/6/2020, 22:58
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Nuove immagini:






Video:

Click

Click


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messaggio 14/6/2020, 22:34
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Ecco qua un primo trailer:

Click

Presentazione:

Experience the world of Disney’s Frozen as never before with Walt Disney Animation Studios’ animated short film, Myth: A Frozen Tale. Just as you settle in and enjoy a bedtime story with an Arendellian family, the home suddenly shifts around you, as you are transported into an enchanted forest. Things are not as they first appear, as the elemental spirits of air, fire, water and earth make their presence known.

The combination of traditional hand-drawn & CG animation are choreographed to an original score resulting in a visual poem where the audience is front and center.

Narrated by Evan Rachel Wood
Music by by Joseph Trapanese
Runtime: 8min 10 sec



Nuove immagini:












Locandina del cortometraggio:



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messaggio 14/6/2020, 22:37
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In aggiunta a quello mostrato al post precedente, indichiamo che il corto può essere visto sul sito oculus.com al prezzo di € 2,99:

Click


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messaggio 18/8/2020, 23:11
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Ricerca grafica di Brittney Lee:

britsketch:

Huge congrats today for the wonderful team who worked on Myth: A Frozen Tale as it was just nominated by @aixrorg for VR Film of the Year! To celebrate, here is one of the most fun/dramatic pieces of artwork I got to work on for the show - the dark Nokk! (swipe for a closer look 👀)
This was a joy to work on and I’m so happy and proud for this wonderful team. Thanks @jeffkgipson and @nickaruss for letting me be a part of it!! I love you
#mythafrozentale #nokk #frozen2 #disney #frozen






E qui due video sulle musiche:

Joseph Trapanese - Myth: A Frozen Tale l Elemental Spirits Music - Click

Joseph Trapanese - Myth: A Frozen Tale | Behind the Original Score - Click


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messaggio 15/1/2021, 22:09
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Il cortometraggio debutterà su Disney + il 26 febbraio.

Dal sito Collider:

Exclusive: ‘Frozen’ VR Short ‘Myth’ Debuts on Disney+ in February

Ready to go into the unknown?

Those that attended the premiere of Disney’s Frozen 2, way back in the fall of 2019, were given a special treat: they were the first to experience “Myth: A Frozen Tale,” a cutting-edge VR short film that took place in the world of Frozen 2. But instead of a cold, calculated tech demo, this was a beautiful, utterly transporting work and deeply emotional work that expanded the narrative of the feature film in a meaningful way. Structured like a bedtime story (with new dialogue provided by Evan Rachel Wood), it explored the elemental spirits from the film in a dazzling, uniquely stylized way, working as both a prologue to the film and a standalone marvel. And up until now, you’d only been able to experience “Myth” if you were at the premiere, visited Walt Disney Animation Studios (during the before time, like I did) or owned a consumer-grade Oculus VR headset (it was released earlier this year). That all changes now, as we can exclusively reveal that “Myth: A Frozen Tale” will be headed to Disney+ in a unique “flat” version on February 26.

Along with the announcement and these exclusive images, we also jumped on a Zoom call with Jeff Gipson, the short’s director. Gipson is a deeply spiritual, fearlessly technological whiz and one of the most exciting young talents at Walt Disney Animation Studios. He gives off the vibe of a skater poet, someone whose attraction to adventure has led him to pioneer VR technology for the studio. (His first VR short, the deeply moving “Cycles,” is also available in a flat version on Disney+ and will still make you cry.) We chatted about how he turned the 3D, user-generated experience into a more traditional short, the astounding design work done by Brittney Lee (another Disney Animation superstar) and the influence of classic Disney Parks dark rides on the creation of “Myth.”

People are finally going to see this short!

JEFF GIPSON: I know. Yeah.

How do you feel?

GIPSON: I'm so excited. I always think about it as like, well, my mom and dad, or my family that don't have headsets can now access it because they have Disney Plus. So it's so nice to just get that broader reach to folks that don't have a headset and weren't able experience it before.

Well, can you talk about the process of doing the 2D version? Because obviously you've been through this before on “Cycles,” which people can also watch and Disney+.

GIPSON: Yeah, so it's really similar to “Cycles.” That was what's cool about the VR, is because we have this, almost like a play that just will repeat, and we can kind of walk and move around it. We unlock it so we can move the camera around and basically, I could walk around the characters and find the angles that I wanted to try to tell the story. And we were fortunate to have Terry Moews, he was actually the DP on this and figured out all of our camera angles and did a really beautiful job working with it.

But I mean, it almost felt like live action, because we were able to have actors that did the same take every time. And we would set up cameras and then just basically render that out of the real-time engine and then edit it together. And we had done that towards the end of creating of it. I would say probably December of 2019, we started thinking about it. Even though that wasn't a priority at that point, we had started thinking like, oh, this would be cool if we could ... How does it translate to being a standard flat short?

And so we just started tinkering and looking and exploring what it would feel like. And then started working more or less on finishing that version in the middle of 2020. A lot of it too, was done at home as well. That was a challenge. We did some of it at home. We had started it before, we had done a lot of the camera work before, but a lot of the edit and a lot of the final touches were all at home.

That's amazing.

GIPSON: It was an experience, man. I think that's how all of us felt that are working on films at home, because it's different for everybody. But it was interesting and I think it's just incredible too, that we are able to do things like that at home. I think I went to the studio three or four times for a final color timing, a final sound mix. And we also have a little intro video for it as well, similar to how Cycles and the other Short Circuits have. So there's a little intro as well, just to set folks up of, this was a VR film. But really excited to bring it to Disney+ and have a place for audiences to view it.

I wanted to ask, in case people don't know much about “Myth,” how you became involved and what your approach was, because “Cycles” was such an intensely personal thing. And I imagine it was much different being assigned a tie-in to a pre-existing property. Can you talk about that whole process?

GIPSON: Yeah. After “Cycles,” it was amazing that we showed that around and won some awards. Jennifer Lee, the director of Frozen and Frozen 2, as well as our Chief Creative Officer, approached me and asked if I'd be interested to do something in VR for Frozen. And I was so excited because she was asking me to do that, but I also was so nervous because Frozen is one of our most beloved films, our most beloved characters and worlds.

I wanted to do something that was true to that film, but also, why VR? Why is this film created in VR and how can we make something special for the medium? And I started working on that. I think that was 2019, right around Sundance of 2019. I started creating pitch boards and things and then pitched her the idea.

But I kind of approached it too like, I always try to find something that connects to me personally in whatever film I'm directing, whatever I'm creating. And for me, I loved bedtime stories growing up. My family would tell me bedtime stories and I just loved how my mind would kind of drift to this magical place. And I started to imagine what was a bedtime story that you were told if you grew up in or around Arendelle. and “Myth “came about of that, just kind of setting it up with these magical elemental spirits that are such a big part Frozen 2.

And I love them because they really lend themselves to VR as well. You think about the giants and their scale, the horse is just this majestic creature. We have the fire salamander and the wind, and it just really felt like they lent themselves to be our storytelling. And so it really started centering the film around them.

Well, the documentary, Into the Unknown, also on Disney+, shows the 11th hour creative U-turns and changes. Was that stuff affecting you in the process of making “Myth?”

GIPSON: I think that's what I respect most about Jenn and Clark Spencer and ... Peter Del Vecho is the producer of Frozen. Clark is our president of the studio. As well as Chris Buck, the director Frozen 2. They really trusted myself and our team to create something for Frozen. Obviously, we would have check-ins with them, but I loved it because they really trusted me and the team to create something beautiful.

And so we would have monthly check-ins, but really weren't affected too much by a lot of hecticness of, 11th hour, trying to figure out the story and film on Frozen. However, we were made at the same time as Frozen 2. So we would have artists that were on Frozen 2, and then roll onto our film for a week or two, and then roll back onto Frozen 2 as needed.

We were shuffling artists between the two shows. And I think that's what's cool about “Myth” is that all the artists that worked on Frozen 2 also worked on “Myth.” And it's cool that the quality and just the feel, overall, of the world is so in line with one another.

And one of the thrills of “Myth,” and one of the reasons I would beg someone to let me watch it every time I was at the studio was Brittney Lee’s amazing production design. And I was wondering if you could tell people who aren't rabidly obsessed with animation like I am, why this is such a big deal and what she lends to this production.

GIPSON: Brittney is a rockstar. I always just start with that, that she's just such a talented artist. She has such a unique style. And I would go as far as to say that a lot of people imitate her style. She came up with her own very distinct Brittney Lee style, but it's informed by Mary Blair and Disney artists of the past, but she brings her own take to it. And she also designed Elsa's dress. She's just such an incredible mind and just such a creative, incredible person.

Having her on board to be our production designer on “Myth” was just so amazing. I remember when we pitched to our viz dev team, in the back of my mind I was like, wow, it'd be so cool if Brittney would be down to work on “Myth,” because I just loved her work. A lot of her paperwork in particular, it's this unique kind of flat, but stylized and volumetric. And that was kind of the feel I was going for with “Myth,” was it's very much informed by shadow puppets. And I love that kind of flatness and bringing that into VR. And so I was always hoping like, please, I hope Brittney's down, I hope Brittney's down. And then after the pitch, she had reached out to Nick Russell, our producer, and I was just like, yes, she wants to work on it. I was just so happy. I was just such a fan of her work before, and then to have her be production design was awesome.

I think she told me that you guys looked at classic Disney dark rides a lot, in terms of how to reveal things and where to look. And I was wondering if you could talk a little bit about that?

GIPSON: Yeah, we totally did. And looking at It's a Small World or Pirates of the Caribbean, or parts of Splash Mountain or Peter Pan, all those classic Disney rides, it's so cool because the way the sets are built, they are just cut out silhouettes of paper, of flowers, and that was a big part of the inspiration. And then trying to figure out how do we bring that in to frame those moments. In all those rides, the environment is framing, whatever story moment is happening in that ride.

When you're in It's a Small World, it's very much designed with ... your eye will drift to certain parts of the ride at certain times using sound. And we really tried to use that sound as well as the visuals to help guide you around. The set in Myth is almost like a proscenium in theater, where we really designed it as these little windows. It creates this intimate space where you're covered by trees, but it also allows these windows of very distinct staging moments within the film.

We were definitely looking at those rides. There's a moment in the film “Myth,” it's kind of this fifth spirit moment, we would call it. And this crescendo where all this harmony and this music, it really builds up to this peak. And I remember when Brittney first got in and she was like, oh, this feels just like a Disney ride. And it was like, yes. It is cool, because that was what we were aiming for.

Well, can you talk about what you're working on? Are you doing more things in VR or are you on one of the features? What have you been up to?

GIPSON: I worked on the flat version of “Myth” through the early part of 2020, and then I actually rolled onto Raya and the Last Dragon and worked a little bit in lighting for a couple of weeks. But I can't really talk too much about what's next for me.

This seems to be a space though, that you are comfortable with and would like to explore further, perhaps. Can we say that?

GIPSON: I think there's a lot of potential. I think there's a lot of new technologies that are out or emerging that are really exciting, and I think can be utilized in a way that are accessible, that will show audiences around the world on a broader scale, what the potential of the technologies are and what they really mean to storytelling and entertainment. And I think it's really fun to be on the frontline of that at our studio, at Disney Animation and being enabled to pursue and look into those technologies and storytelling.

Has it been fun to see the film roll out to a consumer platform like Oculus and now Disney Plus, instead of having to rig somebody up with a helmet every time they come into the building?

GIPSON: Yeah. I mean, it's pretty cool. I mean, “Myth” was actually our first publicly distributed VR film. And so it's pretty incredible, just that alone. We launched on June 11th. June 11th. There was a lot of work to just get that created. Mike Anderson, Jose Gomez, Ed Robbins, they all worked incredibly hard to create that version that could be launched on Oculus. And so that was so cool, because a lot of my friends at home in Colorado, they all have headsets and they're like, yes, we can have “Myth,” and they'll be in it. My nephew loves VR. He just digs it. And so every time that I'm home, he's like, I want to watch the film. And so it's really cool.

But I'm excited for Disney+ just because it does open it up to so much of broader audience. It's really incredible just having “Cycles” on there as well. I get emails or messages on social media several times, maybe once a day, talking about “Cycles” and just the impact or just how an audience loved it. And so I'm just so happy to have work that's able to be seen on a platform like Disney+. It's just, I feel really fortunate.GIPSON: Yeah. I mean, it's pretty cool. I mean, “Myth” was actually our first publicly distributed VR film. And so it's pretty incredible, just that alone. We launched on June 11th. June 11th. There was a lot of work to just get that created. Mike Anderson, Jose Gomez, Ed Robbins, they all worked incredibly hard to create that version that could be launched on Oculus. And so that was so cool, because a lot of my friends at home in Colorado, they all have headsets and they're like, yes, we can have “Myth,” and they'll be in it. My nephew loves VR. He just digs it. And so every time that I'm home, he's like, I want to watch the film. And so it's really cool.

But I'm excited for Disney+ just because it does open it up to so much of broader audience. It's really incredible just having “Cycles” on there as well. I get emails or messages on social media several times, maybe once a day, talking about “Cycles” and just the impact or just how an audience loved it. And so I'm just so happy to have work that's able to be seen on a platform like Disney+. It's just, I feel really fortunate.

“Myth” debuts on Disney+ on February 26. Be prepared to swoon.


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Daydreamer
messaggio 18/1/2021, 20:10
Messaggio #18


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In Italia uscirà in contemporanea il 26 febbraio su Disney+ col titolo "La Leggenda di Frozen".

Fonte: BadTaste
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Hiroe
messaggio 18/1/2021, 22:03
Messaggio #19


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